Podums: My Next Project
What is Podums?
I’ve decided to put the specs into a blog post with the hopes that I will start the feedback loop with you now. I’d love your thoughts on the whole concept while we build the first version this week.
Podums – Play your to-do’s
What does it do: Give users a fun incentive to continue using a to-do list to track and complete your projects using game mechanics (badges, points, achievements) and social incentive. It will be an iPhone app first and eventually be a web app as well.
What are we making: A task management iPhone app (to-do’s put into categories – life mission, work mission, mission critical) Set task, importance of each + time to finish task. Award badges + awards for achievements.
How will we know when it is useful?: When I feel incentive to contribute checking back in and updating my to-do’s. Also, when I feel incentive to complete them on time aside from personal guilt. For example – When I feel guilty or rewarded when I see I got something finished late or early. (I want the next badge or more points, etc)
Social incentive: using the short url podu.ms, auto tweet out when you don’t do something or are late at completing a task from your due time. Social incentive to keep you accountable. ie.
“I failed to complete ____ task on time and lost 3 points http://podu.ms/te3ad”
Alternatively,
“I just finished ____ critical task and gained 20 points http://podu.ms/f82dex”
The link will go to their Podums page where it will show their points breakdown. The idea is this also makes you think twice about putting something on your list that you know you’ll never do.
The 3 types of tasks will be:
Daily – Day to day lifes to-do’s. Pick up groceries, etc. (+2pts for completion, -1pts for not)
Work - Project and work tasks. (+6pts for completion, -3pts for not)
Critical Missions – If I get one thing done today, it must be this. (+20pts for completion, -10 for not)
Scratching my own itch: The whole project spawned out of putting together BizBreak and the Limitless VC Contest. I would never stick with any to-do applications because they were all just digital notepads or way to complicated. The problem was I wouldn’t stick with any that I used. I want to build one that makes me want to keep using it through game mechanics (I want more points or the next badge) as well as social incentives.
What do you think? Is there something you think we should change or tweak? Your thoughts will help shape this.
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Related – The Race To Running Software
I\'m a 20 year old entrepreneur. I sold my first company and am on to my 3rd venture. I fell in love w/ entrepreneurship at 17 and I haven\'t looked back. You\'ll find my thoughts on entrepreneurship, start-ups, and marketing here. 





